You duck under a low stone lintel, lantern bobbing as slime drips on your boots.
Shadoworld Adventure plays like a cramped, slightly mean action-platformer where light is its own resource. You explore dripping caverns, poke into ruined rooms for scraps, solve small light puzzles and trade blows with shadow-twisted foes. The combat is punchy but a bit clumsy at first, then it starts to click. The lantern mechanic makes every corridor tense, and I like that, it keeps you guessing.
What you basically do: move through layered 2D levels, manage lantern oil, trigger switches, sneak or fight past shadow enemies, and craft tiny upgrades from found shards. Levels loop back in clever ways, so exploration matters more than just brute force.
Controls
- WASD or arrow keys to move and jump
- Left click attack, right click block/parry
- Space dash or dodge
- E interact, pick up items
- I inventory / press numbers to use consumables
Little bit of casual advice, don’t burn all your oil lighting every corner. Peek with the lantern, bait enemies into lit patches and then close for a stun. Grab cheap upgrades early, they add up and save you from backtracking too often.
Similar games
- Hollow Knight
- Ori and the Blind Forest
- Dark Souls
- Salt and Sanctuary
- Dead Cells